Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

ZedEich

20
Posts
1
Following
A member registered Aug 13, 2019

Recent community posts

Only way I've found is to save and reload.

Oh hell yeah, its here!

Yeah, like MetalMnic, I believe you need to finish the story mode first.

Its only available if you play Sandbox mode.

Any idea of how far beyond day 25 it appeared?


I've also completed the main story days and have so far seen one contact I've not been able to actually see - however it was both moving and disappeared the following morning. 


Best guess is that something either got stuck underground or is invisible. You could try aiming a Good-quality camera towards the area, in case the nightvision mode picks up on something in the air.

Found a neat little glitch. 

- minor spoiler -
















































If you put a camera on the wall beside the ladder down in the painting room, it tends to swap orientation when the game loads and ends up outside the game geometry - letting you look at some of the things happening behind the scenes.

It accepts .mp4 files at the very least, and you need to write the full pathway into the offline path. Example:"D:\Movies\Starwars.mp4"

(1 edit)

I don't think that is a good idea.

The game would need to be fairly redesigned for multiplayer to be a useful part of the gameplay. Sure, you could have people running around on the map, having a look at hash-codes or trying to track down a blip on the radar - but from how the game looks right now, it is certainly not designed with multiplayer in mind.

None of the tasks the player do in game requires more than you, the player to do them. And none of the tasks the player can do would be helped with multiplayer in mind - with the potential exception of figuring out where a radar contact might be.

If there are plans for Multiplayer, I hope they wait with it until they at least implement solid groundwork for it.

Should be fine - so far. It does give a neat message though.

You most likely received a signal from a strange red object. When processed, it displays a unnerving red face of sorts, with the message implying the imminent end of things.

Its in the Appdata folder.

Ex. X:\Users\<username>\AppData\Local\VotV

There is a reset button for resetting various parameters in the main menu for the save file, but I'm not sure which might reset the position. Try resetting the player stats and see if that helps.

Thankfully, the point-bug is only visual. The correct amount is there and as soon as the value changes, it will be correct again.

(4 edits)

Excellent find regarding the reports! That was driving me crazy.

Edit: Damn, it didn't work. Tried it just as described, but no difference. Seemingly correct report is failed. No reaction to corrected reports. Penalty keeps growing.

I wonder if there is some way to reset the penalty? Perhaps editing the save-files?

(2 edits)

Alright, now it seems to have bugged out. They asked for Mike and Romeo. I got the hash codes, but got told the report was incomplete. So I went and got them again (Romeo hashcode has changed) and sent it in, but I did not get any confirmation at all. And now I was penalized 50 points.

Please add an option to disable the report penalty - I keep failing half the reports, but I don't know what I'm doing wrong.

Edit: It seems that, if you complete the drive-part of the daily request, the report-part stops working.

(2 edits)

I'm not sure if I'm doing something wrong, but the reports are very hard to get accepted. Sometimes they work just fine, but other times, I am told to complete the report and have to redo it all over again - despite the hashcodes being exactly as they should be.

Could it be as simple as an accidental blank space is enough to invalidate the report?

Was the antibreather completely removed, or did you just prevent it from endlessly walking around the building?

(2 edits)

Been playing the latest update every single day since it was released and have enjoyed every single moment! And despite having maxed out the upgrades, bought every single item, and found a ton of little secrets - I'm certain there are still things I've not seen.

Absolutely stellar work MrDrNose!  

I did also find a pair of bugs, so on the off chance you haven't caught them:

- Certain items (Food boxes, Signal cassettes/recordings, Security Cameras) can be duplicated by aiming at a storage object (such as the backpack) and rapidly clicking.

- When drinking Coffee while the Hunger is at 100+, it says you are not hungry, but still increases the sleep meter without depleting the coffee itself.

- The bed, when flipped, is nearly impossible to right back up as it keep bouncing like crazy when turned upright.

- The rugs/carpets sometimes seem to break during reload into a game. They all turned into blue square rugs and vanished when folded.

Ran into the same issue. It seems the game still runs 'around you', but you (the player) are stuck on an invisible screen that you can't close. 

I speculate that its somehow failing to load the page, resulting in a softlock.

Reminder for all to Save regularly. I just lost about two hours of progress - all thanks to writing "cake" into the server computer. Who would have guessed it was not just a Tutorial trigger and its actually coded to simply end your game after a few seconds?